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Fire Emblem Three Houses Spells Wiki – All FE3H Magic Spell List

October 28, 2019
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Fire Emblem Three Houses Spells Wiki – All FE3H Magic Spell List

Fire Emblem Three Houses spells are skills that can be learned by raising a unit’s proficiency in either Reason or Faith. Raising Reason will unlock Dark Magic spells while increasing Faith will unlock Heal and Assist magic spells. To help you make more powerful character, we prepared all the list, stats, and effect of Magic Spell which can learn in Fire Emblem Three Houses : FE3H.

List of Spells in Fire Emblem Three Houses : FE3H Magic Spell


Below is list of all Magic Spells in Fire Emblem Three Houses : FE3H.

Black Eagles House

Characters Reason Type Magic Spells
D D+ C C+ B B+ A A+
Edelgard Fire – Bolganone – Luna Λ – Hades Ω –
Hubert Miasma Δ Mire Β Banshee Θ – Death Γ – Dark Spikes Τ –
Dorothea Thunder – Thoron – Sagittae – Meteor Agnea’s Arrow
Ferdinand Thunder Fire Thoron – Bolganone – – –
Bernadetta Blizzard Thunder Thoron – – – Fimbulvetr –
Caspar Fire – Bolganone – – – – –
Petra Wind – Sagittae – – – – –
Linhardt Wind Fire Cutting Gale – Bolganone – Excalibur –
Characters Faith Type Magic Spells
D D+ C C+ B B+ A A+
Edelgard Heal Nosferatu Recover – Seraphim – – –
Hubert Heal Nosferatu Recover – – – – –
Dorothea Heal Nosferatu Physic – – – – –
Ferdinand Heal Nosferatu Ward – Restore – – –
Bernadetta Heal Nosferatu Physic – – – Rescue –
Caspar Heal Nosferatu Recover – – – – –
Petra Heal Nosferatu Restore – – – – –
Linhardt Heal Nosferatu Physic – Restore – Warp –

Blue Lions House

Characters Reason Type Magic Spells
D D+ C C+ B B+ A A+
Dimitri Thunder – Thoron – – – – –
Dedue Fire – Bolganone – – – Ragnarok –
Felix Thunder – Thoron – – – – –
Mercedes Fire Thunder Bolganone – – – Ragnarok –
Ashe Wind – Cutting Gale – – – – –
Annette Wind – Cutting Gale – Sagittae – Excalibur –
Sylvain Fire – Bolganone – Sagittae – Ragnarok –
Ingrid Blizzard – Thoron – – – Fimbulvetr –
Characters Faith Type Magic Spells
D D+ C C+ B B+ A A+
Dimitri Heal Nosferatu Recover – – – Aura –
Dedue Heal Nosferatu Recover – – – – –
Felix Heal Nosferatu Recover – Restore – – –
Mercedes Heal Nosferatu Physic – Restore – Fortify –
Ashe Heal Nosferatu Physic – – – – –
Annette Heal Nosferatu Recover – – – Abraxas –
Sylvain Heal Nosferatu Physic – Seraphim – – –
Ingrid Heal Nosferatu Physic – Seraphim – – –

Golden Deer House

Characters Reason Type Magic Spells
D D+ C C+ B B+ A A+
Claude Wind – Sagittae – Cutting Gale – Excalibur –
Lorenz Fire – Sagittae – Ragnarok – Agnea’s Arrow –
Hilda Thunder – Thoron – – – Bolting –
Raphael Fire – Bolganone – – – – –
Lysithea Miasma Δ Swarm Ζ Luna Λ – Dark Spikes Τ – Hades Ω –
Ignatz Blizzard – Cutting Gale – – – Fimbulvetr –
Marianne Blizzard – Thoron – Cutting Gale – Fimbulvetr –
Leonie Fire – Bolganone – – – Ragnarok –
Characters Faith Type Magic Spells
D D+ C C+ B B+ A A+
Claude Heal Nosferatu Recover – – – Silence –
Lorenz Heal Nosferatu Recover – Ward – – –
Hilda Heal Nosferatu Recover – – – – –
Raphael Heal Nosferatu Recover – – – – –
Lysithea Heal Nosferatu Seraphim – Warp – Abraxas –
Ignatz Heal Nosferatu Physic – Ward – – –
Marianne Heal Nosferatu Physic – Silence – Aura –
Leonie Heal Nosferatu Physic – Restore – – –

Other Magic Spells in Fire Emblem Three Houses

Protagonist

Character Reason Type Magic Spells
D D+ C C+ B B+ A A+
Byleth Fire Thunder Bolganone – – – Ragnarok –
Character Faith Type Magic Spells
D D+ C C+ B B+ A A+
Byleth Heal Nosferatu Recover – – – Aura –

Church of Seiros

Characters Reason Type Magic Spells
D D+ C C+ B B+ A A+
Rhea Bolganone – – – – – Ragnarok / Agnea’s Arrow –
Manuela Thunder – Bolganone – – – Bolting –
Hanneman Wind – Sagittae – Thoron – Ragnarok Meteor
Seteth Wind – Cutting Gale – Bolganone – Excalibur –
Flayn Wind Fire Cutting Gale – – – Excalibur –
Cyril Wind – Cutting Gale – – – – –
  • *Rhea ‘Fire’ at E+
Characters Faith Type Magic Spells
D D+ C C+ B B+ A A+
Rhea Heal Nosferatu Recover – – – – –
Manuela Heal Nosferatu Ward – Silence – Warp –
Hanneman Heal Nosferatu Recover – Ward – – –
Seteth Heal Nosferatu Recover – – – – –
Flayn Heal Nosferatu Recover – Rescue – Fortify –
Cyril Heal Nosferatu Recover – – – – –

Knights of Seiros

Characters Reason Type Magic Spells
D D+ C C+ B B+ A A+
Jeralt – – – – – – – –
Catherine Fire – Bolganone – – – Ragnarok –
Alois Fire – Bolganone – – – – –
Gilbert Thunder – Thoron – – – – –
Shamir Blizzard Wind Sagittae – – – Fimbulvetr –
Characters Faith Type Magic Spells
D D+ C C+ B B+ A A+
Jeralt Heal Nosferatu Recover – – – – –
Catherine Heal Nosferatu Recover – – – – –
Alois Heal Nosferatu Recover – – – – –
Gilbert Heal Nosferatu Ward – – – – –
Shamir Heal Nosferatu Physic – – – – –

All Stats of Spells in Fire Emblem Three Houses : FE3H Magic Spell


Fire Emblem Three Houses Spells by Character FE3H All Spells List

Reason Type Magic Spells

Below is all stats and effect of Reason type magic spells in Fire Emblem Three Houses : FE3H.

Spells Mt Hit Crit Rng Durability Weight
Fire 3 90 0 1~2 10 3
Effect : Basic fire magic.
Thunder 4 80 5 1~2 8 4
Effect : Basic lighting magic.
Wind 2 100 10 1~2 12 2
Effect : Basic wind magic.
Blizzard 3 70 15 1~2 10 4
Effect : Basic ice magic.
Miasma Δ 5 80 0 1~2 10 5
Effect : Basic dark magic.
Mire Β 3 60 0 1~3 8 5
Effect : Basic dark magic. Inflicts Def -5 to foe for 1 turn.
Swarm Ζ 4 70 0 1~2 8 4
Effect : Basic dark magic. Inflicts Spd -5 to foe for 1 turn.
Bolganone 8 85 0 1~2 5 3
Effect : Advanced fire magic.
Thoron 9 75 10 1~3 4 7
Effect : Advanced thunder magic.
Cutting Gale 7 95 10 1~2 6 5
Effect : Advanced wind magic.
Sagittae 7 90 5 1~2 10 6
Effect : Magic arrows with a high hit, it shoots waves of arrows at a selected enemy target.
Banshee Θ 9 75 5 1~2 5 9
Effect : Intermediate dark magic. Inflicts reduced Mov to foe for 1 turn.
Death Γ 6 70 20 1~3 4 8
Effect : Intermediate dark magic. Has a high Crit(Critical) rate.
Luna Λ 1 65 0 1~2 2 7
Effect : Intermediate dark magic. Ignores enemy’s Res(Resistance). Cannot make follow-up attacks.
Ragnarok 15 80 5 1~2 3 9
Effect : The highest tier of fire magic.
Bolting 12 65 15 3~10 2 18
Effect : The highest tier of lightning magic. Cannot make follow-up attacks.
Excalibur 11 100 15 1~2 4 8
Effect : The highest tier of wind magic. Effective against Flying foes.
Fimbulvetr 12 65 25 1~2 3 10
Effect : Advanced ice magic.
Meteor 10 80 0 3~10 1 19
Effect : Magic that also hits targets adjacent to the point of impact. Cannot trigger follow-up attacks.
Dark Spikes T 13 80 0 1~2 3 11
Effect : Advanced dark magic.
Bohr Χ 10 60 0 3~10 3 20
Effect : The highest tier of dark magic. Reduces enemy HP to 1. Cannot trigger follow-up attacks.
Quake Σ 8 50 0 All 1 20
Effect : The highest tier of dark magic. Damages all units (attacks the entire battlefield) except Flying. Cannot make follow-up attacks.
Agnea’s Arrow 16 70 5 1~2 2 13
Effect : The most powerful form of black magic. A sweltering flame that reduces all to ash.
Hades Ω 18 65 10 1~2 2 16
Effect : Advanced dark magic. Calls on the morbid might of the underworld.

Faith Type Magic Spells

Below is all stats and effect of Faith type magic spells in Fire Emblem Three Houses : FE3H.

Spells Mt Hit Crit Rng Durability Weight
Nosferatu 1 80 0 1~2 12 8
Effect : Restores HP equal to 50% of damage dealt to enemy.
Seraphim 8 75 5 1~2 8 10
Effect : Effective against Monster enemies.
Heal 8 100 0 1 10 –
Effect : Restores HP for an ally.
Torch – – – 1~2 10 –
Effect : Increases Fog of War vision based on user’s Magic stat.
Recover 30 100 0 1 5 –
Effect : Restores HP for an ally.
Physic 8 100 0 1~Mag/A 5 –
Effect : Restores HP for a distant ally.
Restore – – – 1~/Mag/B 10 –
Effect : Cures status effects on all allies in range.
Ward – – – 1 5 –
Effect : Grants Res +7 to an ally. Its effect diminishes with each turn.
Aura 12 70 20 1~2 3 12
Effect : Advanced light attack magic.
Silence – 100 – 3~10 3 –
Effect : Prevents enemy from using magic for 1 turn.
Rescue – – – 1~Mag/C 3 –
Effect : Moves an ally to a space next to the user.
Warp – – – 1~Mag/D 1 –
Effect : Moves an ally to a specified tile within range.
Abraxas 14 90 5 1~2 2 13
Effect : Advanced light attack magic.
Fortify 15 100 0 1~Mag/B 2 –
Effect : Advanced light magic. Restores HP for all allies in range based on Mag.

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