Our Arknights Siege Guide & Wiki walk you through all information about Siege, including her stats, skill, skin, and dialogue(voice lines). You can check all operators in here : Operators List.
Arknights Siege
- Physical Examination
Physical Examination | |||
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Physical Strength | Excellent | Mobility | Excellent |
Physical Resilience | Excellent | Tactical Acumen | Excellent |
Combat Skill | Excellent | Originium Arts Assimilation | Standard |
- Information
Arknights Siege Guide & Wiki

I’ve passed the strength test, right? So, assign me some missions to do – my hammer is getting bored! My code name? They call me the Siege. Curious name, but it’s got a nice ring to it.
Onboard Dialogue
力量测试已经通过了,那么,接下来就给我些任务吧,别让我的锤子太无聊。代号?嗯,他们都叫我推进之王,不是个很好记的名字,但我觉得还不错.
Stats
Below is all stats database of Arknights Siege.
- Stats
Stats | Base | Base Max | Elite 1 Max | Elite 2 Max | Trust Max |
Health | 911 | 1199 | 1643 | 2251 | |
Attack Power | 212 | 308 | 422 | 515 | +60 |
Defense | 154 | 227 | 307 | 384 | +25 |
Arts Resist | 0 | 0 | 0 | 0 | |
Redeployment Cooldown | 70s | 70s | 70s | 70s | |
Deployment Cost | 12 | 12 | 14 | 14 | |
Block | 2 | 2 | 2 | 2 | |
Attack Speed | 1.05 | 1.05 | 1.05 | 1.05 |
- Traits
Blocks 2 enemies.
- Potential
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2 | 3 | 4 | 5 | 6 |
Deployment Cost -1 | Redeployment Cooldown -4 | Attack Power +25 | First Talent Effect Up (+2%) | Deployment Cost -1 |
- Range
Base | Elite 1 | Elite 2 |
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- Elite Upgrade
Elite 1
Bonus Effect
- Maximum Attributes increased.
- Deployment Cost +2.
- New Skill “Aerial Hammer” unlocked.
- New Talent “King of Beasts” unlocked.
Requirements
Required Level | |||
Lv.50 | |||
Needed Materials | |||
LMD | Vanguard Chip | Sugar | Device |
×30000 | ×5 | ×9 | ×3 |
Elite 2
Bonus Effect
- Maximum Attributes increased.
- Talent “King of Beasts” upgraded.
- New Skill “Skull Crusher” unlocked.
- New Talent “Crushing” unlocked.
Requirements
Required Level | |||
Lv.80 | |||
Needed Materials | |||
LMD | Vanguard Dualchip | Bipolar Nanoflake | Orriock Concentration |
×180000 | ×4 | ×4 | ×6 |
Skill
Below is a list of Arknights Siege’ skill and talent.
- Skill 1 : Charge γ
Charge γ [冲锋号令·γ型] | ||||
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SP Charge Type | Skill Activation | Initial SP | SP Cost | Duration |
Auto Recovery | Auto Trigger | 10 (Lv.1) | 44 (Lv.1) | 0s |
Skill Effect | ||||
Instantly gains 12 Deployment Costs(DP). (Lv.1) |
- Skill 2 : Aerial Hammer
Aerial Hammer [跃空锤] | ||||
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SP Charge Type | Skill Activation | Initial SP | SP Cost | Duration |
Auto Recovery | Auto Trigger | 0 (Lv.1) | 12 (Lv.1) | 0s |
Skill Effect | ||||
Deals 220% of ATK Physical damage to all nearby enemies in the next attack. Gains 3 Deployment Points. Can store 1 charge(s). (Lv.1) | ||||
Skill Range | ||||
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- Skill 3 : Skull Breaker
Skull Breaker [碎颅击] | ||||
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SP Charge Type | Skill Activation | Initial SP | SP Cost | Duration |
Auto Recovery | Manual Trigger | 0 (Lv.1) | 30 (Lv.1) | 15s (Lv.1) |
Skill Effect | ||||
Attack Interval increases; Increases ATK to 260% when attacking; Has a 40% chance to Stun the targets for 0.5 seconds. (Lv.1) |
- Talent 1 : King of Beasts
King of Beasts [万兽之王] | ||
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Elite | Potential | Effect |
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All Vanguard Operators’ ATK and DEF +4%. |
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All Vanguard Operators’ ATK and DEF +6% (+2%). |
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All Vanguard Operators’ ATK and DEF +8%. |
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All Vanguard Operators’ ATK and DEF +10% (+2%). |
- Talent 2 : Crushing
Crushing [粉碎] | ||
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Elite | Potential | Effect |
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Obtain 1 Skill Point when an enemy in the four surrounding grids is killed. |
Talent Range | ||
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- Infrastructure 1 : Leader
Leader [领袖] | ||
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Unlock | Facility | Effect |
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When this Operator is assigned to a Dormitory, the recovered Morale of all Operators +0.15 per hour (only the most effective one will take effect when assigned Operators have the same skill effect). |
- Infrastructure 2 : Lionheart
Lionheart [狮心王] | ||
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Unlock | Facility | Effect |
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When this Operator is assigned to a Dormitory, the recovered Morale of all Operators +0.2 per hour (only the most effective one will take effect when assigned Operators have the same skill effect). |
Profile
Below is a list of all Arknights Siege’ clinical analysis and file.
- Clinical Analysis
Increase Trust to 25.
Imaging test for this Operator showed clear outline of internal organs without any unusual dark spot. No unusual traces of Originium particles present in her circulation, no signs of infection, confirming her as Non-infected.
[Cell-Originium Assimilation] 0%
Siege showed no symptoms of Oripathy.
[Blood Originium-Crystal Density] 0.14u/L
Possibly due to her experience, her risk of becoming infected is rising every day. Certain medical measures are recommended.
Siege currently is in excellent physical condition. Her physique through rigorous training already is able to handle most assignments from Rhodes Island. Her fierceness and sometimes completely reckless combat style means the medical staff is very concerned about her frequent contact with the infected… Very concerned.
— Medic Operator Myrrh
- Archive File 1
Increase Trust to 50.
Siege leads a squad called the Glasgow.
The operators at Rhodes Island figured these former Londinium street punks must have fled and were forced to come to the island, so there wasn’t much expectation for them.
But when Siege and her gang underwent physical evaluation, the operators discovered they weren’t common thugs but remarkably competent soldiers.
The medical staff even expressed doubt about their alleged background, as what kind of hardship must one go through to develop the incredible fighting skills they have?
However, Siege’s assertion that they really did lead a rather normal life in Londinium rang sincere and true.
Mutual trust in the first step in building a friendship, all operators chose to take Siege’s word for it. Trust is the foundation upon which Rhodes Island was built, and how it got its crew of outstanding operators.
- Archive File 2
Increase Trust to 100.
Siege has a deep bond with every member of the Glasgow Gang, evident in their daily interactions and chemistry in battle.
Siege never stops at “good enough”. She does her best to complete every assignment Rhodes Island puts in her way. Her assertiveness and courage on a mission, as well as composure and wits in dealing with problems, have made her one of the most favored Vanguards among the operators.
The natural command and strategic ability that Siege demonstrated have saved many teammates and missions before.
Siege is normally very polite, which belies the fact she was a gangster. This, however, also made many operators keep their distance and from cementing a friendship, though they still hold her in high regards.
- Archive File 3
Increase Trust to 150.
Of course, everyone in Glasgow holds their own opinions about Siege, but they have one thing in common: Siege is not purposely keeping a distance from other operators, but rather that she tends to be aloof when dealing with people, sometimes to the point of seeming too lazy to try.
Then, Glasgow revealed more tidbits about Siege through filling out documents, such as the facts that she doesn’t like potatoes, sleeps longer than most people, always carries pungently sour lollipops on her, etc.
But they never mentioned anything about Londinium. Even when the topic came up in casual conversations, they deftly skip over it. In addition, they seldom talk about how they met Siege.
Siege, however, said she clearly remembers defeating Indra from the gang. As was customary for her, she clearly remembers every meeting, every action, and every word of those she interacts with.
Therefore, many operators believe that she deserves to lead, and that Rhodes Island needs to put forth more effort to understand Siege.
- Archive File 4
Increase Trust to 200.
[Classified Log]They’ve come to Rhodes Island, the Glasgow Gang, visitors from Londinium.
The leader, the kid named Verna, is too young. She hasn’t learned to conceal herself, just painting a cover story of getting mixed up with some street crowd, when her behavior clearly gave it away.
She didn’t realize I could tell “who” she was just by looking, or rather, “what” she was. If I could, so could others skilled in subterfuge. She’s running from something.
The great Victoria is splintering, every province is ignoring the dark cloud over Londinium. I think I can even guess who runs Londinium now.
The gears have began to turn. The decaying clock will finally strike twelve.
Amiya is not ready yet.
— Kaltsit
- Archive File 5
Upgrade to Elite Lv2.
[Promotion Record]…
Don’t panic.
I’m neither a monster nor hallucination.
I show myself to you because it is necessary.
Verna must mature, and you can guide her.
You’re not her vassal or her mentor, and have no reason to oppose her.
You should have already sensed the bond between you two is unique.
We can afford to wait, but Verna cannot.
Guide her, as she trusts you. You are her spark and her impetus.
Skin
Below is a list of all Arknights Siege’ skin.
【新增服饰预告】
//遗石-推进之王
生命之地™+[识荒者/Rewilder]系列经典款/遗石。 采用特别材质制作,包含各项功能性设计,足以应对多种自然环境变化,满足各类需求。
“早已熟悉的陌生生活。”
【New Skin Preview】
//Lost Stone – Siege
VITAFIELD™ + [识荒者/Rewilder] Series Classic/Lost Stone. It is made of special materials, and the design with each function is enough to meet various needs in response to various natural environment changes.
“I’m already used to my unfamiliar life.”
Dialogue (Voice lines)
Below is a list of all Arknights Siege’ dialogue (voice lines).
Dialogue (Voice Lines) | |
---|---|
When onboard | I’ve passed the strength test, right? So, assign me some missions to do – my hammer is getting bored! My codename? They call me the Siege. Curious name, but it’s got a nice ring to it. |
Appoint as assistant | You’re still not done assigning tasks? I’ll wait a bit longer then. |
Talk 1 | Keep calm and carry on. |
Talk 2 | Our meals used to be pretty nice in the past… but the quality’s gone downhill since we joined Indra’s group. |
Talk 3 | I had a dream… a dream where the sun rises, and in the distance beyond the horizon… there was my hometown. The place I’ll probably never get to return to ever again. |
Talk after Promotion 1 (Elite 1) | Before I knew it, I’d become accustomed to this nomadic life… It’s really strange. My past self never imagined this is how I’d end up. |
Talk after Promotion 2 (Elite 2) | Gawain and company? I wouldn’t say they ran into me, it’s more like they picked me up from the streets. |
Talk after Trust increase 1 | I used to stand side by side with Indra and her team when we fought on the streets of Victoria… Looking back at it, I guess that’s a rather fond memory to me. |
Talk after Trust increase 2 | Stay on your guard! I know you’re already on high alert, but something outside our control could always happen when there’s so few of us. |
Talk after Trust increase 3 | If we’re ever driven into a corner, then… I have a plan B ready. Should that happen, Doctor, you can be my… You know what, never mind. |
When idle | Oh, you fell asleep… I wonder if you ever dream of your hometown, too. |
Watching battle record | Feels pretty good. |
Promotion 1 (Elite 1) | Promotion? Huh~. |
Promotion 2 (Elite 2) | Another promotion? All right, thanks… Life is strange like that, you know? Once upon a time, I was the one assigning new ranks to people. |
When added to squad | Do we really have to fight this battle? |
Appoint as squad leader | You’d better get used to my combat style. |
Depart | For want of a nail… the kingdom was lost. |
When begin operation | Run while you can. Better to be a coward with a pulse than a martyr with a grave. |
Selecting operator 1 | Yeah? |
Selecting operator 2 | Are you ready? |
Deployment 1 | What a pain. |
Deployment 2 | We’ll take them out all at once. |
In battle 1 | Not just anyone can wield my weapon. |
In battle 2 | Out of my way! |
In battle 3 | A warrior must be ready to face death on the battlefield! |
In battle 4 | Your life are my control. |
4 Star result | Your false bravado will do nothing to stop my assault. |
3 Star result | Those who refuse to surrender, don’t deserve mercy. |
Sub 3 Star result | Are we done here? |
Operation failure | I’m… really tired… for some reason. Sorry… |
Assigned to facility | Mind if I catch some z’s in here? |
Tap | Tsk… |
Trust Tap | It’s too noisy out there for my tastes… I like the silence of your office, though. Let me stay here for a bit, will you? |
Greeting | Oh, it’s you, Doctor. |
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